Dungeon Descent

Choose your champion and descend into the depths

Fighter

Fighter

"Strength and steel shall be my guide"

15-25 DMG
5% Crit

Abilities:

Power Strike (Lvl 1)
Whirlwind (Lvl 10)
Execution (Lvl 30)

Wizard

Wizard

"The arcane arts flow through my veins"

5-15 DMG
20% Crit

Abilities:

Fireball (Lvl 1)
Chain Lightning (Lvl 10)
Meteor (Lvl 30)

Rogue

Rogue

"Shadows are my ally, silence my weapon"

10-20 DMG
10% Crit

Abilities:

Backstab (Lvl 1)
Poison Dagger (Lvl 10)
Shadow Strike (Lvl 30)

Cleric

Cleric

"The light shall guide and protect us"

8-18 DMG
15% Crit

Abilities:

Holy Strike (Lvl 1)
Divine Heal (Lvl 10)
Resurrection (Lvl 30)

"Choose wisely, adventurer. The dungeon cares not for the unprepared."

- Old Bart, the Tavern Keeper

Floor 1

Goblin

Monster
100/100
Damage: 10
Counter: 5%

Click to attack!

100/100
Health
0
Gold
0/100
Experience
1
Level

Monsters have a 5% chance to counterattack when hit!

Camp of the Fallen

You have fallen in battle, brave adventurer.

All your gold has been lost, but your experience remains.

Rest and recover before venturing into the dungeon again.

Highest Floor Reached: 1
Total Monsters Slain: 0
Total Damage Dealt: 0
Current Level: 1
Experience: 0/100

Adventurer's Camp

Welcome to your camp, brave adventurer.

Rest, recover and prepare for your next descent into the dungeon.

100/100
Health
0
Gold
0/100
Experience
1
Level

Temple of Ascension

Offer gold to the gods to permanently enhance your abilities (Max 5 upgrades per stat)

Health Upgrade
Increase your maximum health by 20 points
Level: 0/5
Damage Upgrade
Increase your damage by 2 points (min and max)
Level: 0/5
Critical Chance
Increase your critical hit chance by 2%
Level: 0/5

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